| Welcome, Guest |
You have to register before you can post on our site.
|
| Forum Statistics |
» Members: 3,801
» Latest member: 123movie
» Forum threads: 2,181
» Forum posts: 13,745
Full Statistics
|
| Online Users |
There are currently 181 online users. » 1 Member(s) | 180 Guest(s) DannyJek
|
| Latest Threads |
FumeFX 7.6 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
08-05-2026, 01:10 PM
» Replies: 0
» Views: 165
|
FumeFX 7.5.5 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
05-06-2026, 01:45 PM
» Replies: 0
» Views: 360
|
FumeFX 7.0 GPU for Maya R...
Forum: Announcements
Last Post: Kresimir Tkalcec
03-25-2026, 09:58 AM
» Replies: 0
» Views: 391
|
TyFloW
Forum: FumeFX [max]
Last Post: Kresimir Tkalcec
03-06-2026, 05:32 AM
» Replies: 1
» Views: 611
|
FumeFX 7.5.2 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
02-24-2026, 05:09 PM
» Replies: 0
» Views: 406
|
FumeFX 7.5.1 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
01-29-2026, 06:54 AM
» Replies: 0
» Views: 466
|
FumeFX 7.5 GPU for 3ds ma...
Forum: Announcements
Last Post: Kresimir Tkalcec
12-17-2025, 10:06 AM
» Replies: 0
» Views: 642
|
Newbie
Forum: FumeFX [max]
Last Post: Kresimir Tkalcec
11-25-2025, 01:42 PM
» Replies: 1
» Views: 804
|
FumeFX 7.1 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
10-06-2025, 11:32 AM
» Replies: 0
» Views: 651
|
FumeFX 7.0 for 3ds max Re...
Forum: Announcements
Last Post: Kresimir Tkalcec
08-19-2025, 05:16 AM
» Replies: 0
» Views: 1,876
|
|
|
| Crash emitting from vertexmap |
|
Posted by: Lothar1952 - 06-19-2019, 06:10 AM - Forum: FumeFX [C4D]
- Replies (2)
|
 |
tried to emit from different shaders with good success yesterday, but as I try to use a material that has a vertexmap involved, I get instant crash when trying to simulate ....
edit: I see the reason, accidental I picked the wrong object for the object source. Sphere is in and emission parameters set to cube“s material. But it should not crash ....
nevertheless - the vertexmap shader is not working, even if I correct the source. A gradient e.g. works fine.
|
|
|
|
| Arnold Renderer |
|
Posted by: vfxduo - 06-18-2019, 11:21 PM - Forum: FumeFX [C4D]
- Replies (25)
|
 |
My simulation is done and showing in the viewport..But when i click on ipr arnold it doesnt show anything.
|
|
|
|
| Error Disconnecting License |
|
Posted by: semiasty - 06-18-2019, 07:02 PM - Forum: FumeFX [C4D]
- Replies (2)
|
 |
Just opened C4d and it asked me again to authorize server and put my beta key. After doing so its giving me error 10061
Another problem when trying to uninstal FumeFX
UPDATE- manage to repair it by starting instalation file. Still i would say is and issue with that
|
|
|
|
| First Testing |
|
Posted by: eyeonestudio - 06-18-2019, 07:00 PM - Forum: FumeFX [C4D]
- Replies (3)
|
 |
Ryzen threadripper, Win10, R19
Default Setting, 200cm x 200cm x 600cm, 150frame - Simtime:5min19sec
First : Blackbody + Multi Scattering, Second : Gradient/Fire + Multi Scattering
|
|
|
|
| Interactive Render Region Line.... |
|
Posted by: eyeonestudio - 06-18-2019, 05:21 PM - Forum: FumeFX [C4D]
- Replies (1)
|
 |
FumeFX is very different from viewport rendering(GPU Preview) and picture viewer rendering.
So.... Interactive rendering is not useful too.
Therefore, it is not a big problem. But report.
I can not see the "Interactive render region" line.
|
|
|
|
|