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| Latest Threads |
FumeFX 7.5 [Maya] update
Forum: Announcements
Last Post: Kresimir Tkalcec
10-05-2026, 08:44 AM
» Replies: 0
» Views: 200
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FumeFX 7.6 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
08-05-2026, 01:10 PM
» Replies: 0
» Views: 384
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FumeFX 7.5.5 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
05-06-2026, 01:45 PM
» Replies: 0
» Views: 593
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FumeFX 7.0 GPU for Maya R...
Forum: Announcements
Last Post: Kresimir Tkalcec
03-25-2026, 09:58 AM
» Replies: 0
» Views: 562
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TyFloW
Forum: FumeFX & NodeWorks [max]
Last Post: Kresimir Tkalcec
03-06-2026, 05:32 AM
» Replies: 1
» Views: 901
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FumeFX 7.5.2 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
02-24-2026, 05:09 PM
» Replies: 0
» Views: 544
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FumeFX 7.5.1 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
01-29-2026, 06:54 AM
» Replies: 0
» Views: 603
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FumeFX 7.5 GPU for 3ds ma...
Forum: Announcements
Last Post: Kresimir Tkalcec
12-17-2025, 10:06 AM
» Replies: 0
» Views: 777
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Newbie
Forum: FumeFX & NodeWorks [max]
Last Post: Kresimir Tkalcec
11-25-2025, 01:42 PM
» Replies: 1
» Views: 1,024
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FumeFX 7.1 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
10-06-2025, 11:32 AM
» Replies: 0
» Views: 809
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| steps for rendering z-depth |
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Posted by: Chewky - 09-09-2008, 12:54 AM - Forum: AfterBurn
- Replies (6)
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Hi,
I was wondering if someone could break down the workflow for rendering out a scene with z-depth data within an rpf or openEXR render output. I'm having the hardest time getting it to work.
Thanks!
-David
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| Fire and smoke |
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Posted by: Alpa24 - 09-06-2008, 01:13 PM - Forum: FumeFX & NodeWorks [max]
- Replies (8)
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Hello,
I trying to made sodium burns when it drops to water.
I made fire nicely but i have turn on fire create smokes.
But smoke cant simulate.Only want light smoke that
generate with fire.
Why it not comes?
Thanking you
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| fume fx not letting 3ds exit cleanly |
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Posted by: Chris Pember - 09-04-2008, 01:12 PM - Forum: FumeFX & NodeWorks [max]
- Replies (3)
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Hi guys,
We're doing some debugging with max here with autodesk (on something totally unrelated to this), and we noticed on a vanilla max install (2008-64bit in this case, 32bit exits cleanly) max exits cleanly. Add fumefx (latest version) and max hangs on exit (the app disappears, but the process hangs in memory). We just wanted to see if there was a known issue with this 
tks!
cp
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| FumeFx Follow, PFlow |
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Posted by: Grury - 09-03-2008, 08:07 AM - Forum: FumeFX & NodeWorks [max]
- Replies (12)
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I was wondering if anyone figured out a way to have an animatable influence on the FumeFx Follow Op.
Although it does create keyframes when I change the Velocity Multiplier or Influence values, it changes the values globally for all the keyframes.
Also whenever I try to use a Age Test or Delete by Particle Age Max totally crashes.
I'm working with Max 2008, have this bugs being fixed in 2009??
Thanks,
Carlos
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| FumeFX and Vray |
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Posted by: fkkcloud - 08-29-2008, 11:26 PM - Forum: FumeFX & NodeWorks [max]
- Replies (4)
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Hi, all.
I have the default Matte/Shadow Material which come with max 2008 and assigned to an object.
I turned on Atmosphere render and turned off the receive/affect alpha and reflection because I dont need them.
I rendered with Vray and the problem is that when I rendered without FumeFX, it rendered correctly which means
the object did not get alpha, but when I rendered with FumeFX, the object got alpha which means it rendered the matte black with alpha value of 1.
What is wrong with it..?
Thanks,
-j
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| explode.cpp |
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Posted by: wolrdmode - 08-28-2008, 08:45 AM - Forum: DreamScape
- Replies (2)
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We render with dreamscape and vray. On several scenes we have an error "explode.cpp # 2391" only on our network 8-core machines? The 4 core machines are rendering all the time. We need your help!
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| Dreamscape lag when opened |
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Posted by: ubiteamc - 08-27-2008, 06:20 PM - Forum: DreamScape
- Replies (3)
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Hi,
Having this issue. Have 2 floating licenses running on a license server. When I access Dreamscape from Max, it freezes for 8 to 10 seconds then it opens. We're using DCPFLICS ver 1.0. Already tried to install it on another server.
Any ideas?
Thx
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