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FumeFX and Vray - Printable Version +- Sitni Sati Forums (https://forum.afterworks.com) +-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4) +--- Forum: FumeFX [max] (https://forum.afterworks.com/forumdisplay.php?fid=8) +--- Thread: FumeFX and Vray (/showthread.php?tid=684) |
FumeFX and Vray - fkkcloud - 08-29-2008 Hi, all. I have the default Matte/Shadow Material which come with max 2008 and assigned to an object. I turned on Atmosphere render and turned off the receive/affect alpha and reflection because I dont need them. I rendered with Vray and the problem is that when I rendered without FumeFX, it rendered correctly which means the object did not get alpha, but when I rendered with FumeFX, the object got alpha which means it rendered the matte black with alpha value of 1. What is wrong with it..? Thanks, -j Re: FumeFX and Vray - fkkcloud - 08-29-2008 hmm looks like vraymtlwrapper is working for that one.. Thanks, Re: FumeFX and Vray - Jordan - 09-01-2008 I have found some net render problems with vraymtlwrapper (was a while ago so it could be fixed) but I stick to using the vray object properties for matting objects Re: FumeFX and Vray - jejozwik - 09-01-2008 try using the vray object properties to assign the matte shadow. |