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Forum: FumeFX [max]
Last Post: 123movie
09-05-2026, 12:06 PM
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FumeFX 7.6 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
08-05-2026, 01:10 PM
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» Views: 161
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FumeFX 7.5.5 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
05-06-2026, 01:45 PM
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» Views: 358
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FumeFX 7.0 GPU for Maya R...
Forum: Announcements
Last Post: Kresimir Tkalcec
03-25-2026, 09:58 AM
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» Views: 389
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TyFloW
Forum: FumeFX [max]
Last Post: Kresimir Tkalcec
03-06-2026, 05:32 AM
» Replies: 1
» Views: 602
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FumeFX 7.5.2 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
02-24-2026, 05:09 PM
» Replies: 0
» Views: 405
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FumeFX 7.5.1 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
01-29-2026, 06:54 AM
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» Views: 463
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FumeFX 7.5 GPU for 3ds ma...
Forum: Announcements
Last Post: Kresimir Tkalcec
12-17-2025, 10:06 AM
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» Views: 641
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Newbie
Forum: FumeFX [max]
Last Post: Kresimir Tkalcec
11-25-2025, 01:42 PM
» Replies: 1
» Views: 798
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FumeFX 7.1 [max] update
Forum: Announcements
Last Post: Kresimir Tkalcec
10-06-2025, 11:32 AM
» Replies: 0
» Views: 648
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| master/slave grid crash |
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Posted by: erdinckamisli - 05-14-2021, 05:27 PM - Forum: FumeFX [maya]
- Replies (8)
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whatever i do, when i use mastergrid / slave grid maya crashing instantly !
is there any trick i am not aware... could anyone test on windows machine ...
maya 2020 windows 10 pro - i7 7820x - 32gb memory - quatro k6000
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| MAX 2020: VRay Next / Illumination Map / Global Lightning Prep - Crashes Max |
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Posted by: 4183RT0 - 05-05-2021, 08:38 PM - Forum: FumeFX [max]
- Replies (4)
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Hi all,
lately i get a lot Max-Freezes and Crashes rendering a quite lowres Fume Sim with just a DirectSpot (VRayShadow or Raytraced). Crashes/Freeze are quite random while using the illumination Map. Sometimes its fine and then it freezes on different frames. Turning Illu Map off seems to
render but then later after hours rendering a whole animation 150 frames it freezes also. nightmare.
I think it has to do with shadows in the Lightcalculation. Turning them off seems to render. But no shadows. no solution. 
I then used VRaySun to make VRay help feel more comfi. but rendered some random frames and hey i got to an error message that i love to
share with you and hope that helps.
I hope anybody has experienced same problems? Is there any config i have to think about when rendering fumefx with vray?
Is my sim corrupt? During the last 2 years i had no probs with fume using the same workflow.
I used VRay Matte Properties through the VRay properties.
Thank you, René
[ATTACHMENT NOT FOUND][ATTACHMENT NOT FOUND]
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| Startup Problems |
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Posted by: JeDiSario - 04-23-2021, 06:20 PM - Forum: FumeFX [max]
- Replies (2)
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When I start3DS Max 2021, I am getting the following error, "Unable to write to FumeFX.ini. Global preferences cannot be saved."
After clicking OK, it then pops up another message that states,
"Could not open file C:\Program Files\Autodesk\3ds Max 2021\plugins\Afterworks\FumeFX.ini for writing. Global preferences will not be saved."
I saw a much older version of this same problem here in the forums, but the images provided to change settings are no longer available. Can someone help with this issue? Thanks!
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| white smoke |
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Posted by: erdinckamisli - 04-22-2021, 04:26 AM - Forum: FumeFX [maya]
- Replies (4)
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how do i make white smoke ?
i am always getting lots of grey tones, i need one like Apollo Rocket Lunching pure white smoke
thanks
kam
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| Maya 2022 |
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Posted by: NNT666 - 04-14-2021, 09:15 AM - Forum: FumeFX [maya]
- Replies (12)
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Every year i post the same question with different version numbers, so when will FumeFX available for Maya 2022? Will "maybe" also Vray5 direct supportet? Also are there any plans for a new Version eg. 5.1 or even 6 for maya?
Sincerly Otto-Peter
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| rendering settings / Volume Shading menus keep folding back |
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Posted by: erdinckamisli - 04-13-2021, 08:47 PM - Forum: FumeFX [maya]
- Replies (3)
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how do i keep open my Rendering Setting and its sub "Volume Shading", "Standard Shader" , "Smoke Opacity" etc
ie: when i select Gravity to edit, or an object in scene for some tweaks while on FumeFX, and come back to FumeFX
everything is still open they way i left (which is good) ie: Solver, System, Smoke etc all are still open
but while editing rendering/opacity/shade etc if i leave FumeFX and touch any other object etc, my "Rendering Settings" sub selections
are folded back again, and i have to click them one one by one again to reach to Opacity etc pages
whats the trick ?
(sorry, i have no idea those selections in Maya Attribute editor called! )
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