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subsurface net render fails
#1
Hi
I'm having big problems with subsurface. The scene renders fine locally, but net rendering gives me the subsurface only on frame 1. Subsequent frames are rendered as if subsurface is not present. Am I missing a setting? Or could this be a bug? I'm rendering with FinalRender.

I just tried rendering from a different frame. For example, if I render frames 50 and 51, 50 is ok but there's no subsurface in 51. It's the same for both the Simple and Physically Based models.

Thanks
Mark
max7 SP1

PS There's some problem with the forum. I've tried to resign twice, but I always get a mailer error. It won't post me my password either.
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#2
Ok. The source of the problem is the DS SeaSurface. I have one in the scene but it's hidden. Instead I'm using a regular plane with a noise bump applied. If I do these steps, the net render goes fine ....

-- open file
-- unhide DS SeaSurface
-- half render a frame locally
-- hide the SeaSurface
-- start the net render

If I just open the file and start the net render, SubSurface is only rendered in the first frame. Seems like a bug.

mark
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#3
If you render SubSurface without SeaSurface, unpredicted results can occur - especially when you're using SubSurface with adaptive SeaSurface.

Kresimir
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#4
So it's best to think of them as a set then. Thanks.
Mark
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#5
Yes, that is correct.
SubSurface can seek for SeaSurface to determine what is above and what is under the water.

Regards,

Kresimir
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