tried to twist some container, basically works but the motion in the beginning looks a bit strange. For me motion should be centred all the time and nit move in from a side till it is stabilized...
https://www.dropbox.com/s/7pe9omka2z1ms ... d.mp4?dl=0
Windows: Version 1809 Build 17763.557
Cinema4D Version:R 20.059
CPU: AMD Threadripper 1950x
GPU: Nvidia RTX 2080
GPU Version: 419.67
Thank you for the report - bug is confirmed as the sim should go smooth and not cut out the smoke.
Hello,
Please try the new beta 4 that fixes this problem.
Thank you.
not completely. There seem to be problems with lighting:
https://www.dropbox.com/s/hv1aya4fy31m5 ... 2.mp4?dl=0
light is infinite with hard shadows, so there should be no change while twisting...
this has been rendered by making twist deformer a child of container and a copy of that to capsule. However that should not be necessary. deformer and object same hierarchy level below a null should work as well - however only works on capsule, not on fumefx here ..
[ATTACHMENT NOT FOUND]
Windows: Version 1809 Build 17763.557
Cinema4D Version:R 20.059
CPU: AMD Threadripper 1950x
GPU: Nvidia RTX 2080
GPU Version: 419.67
Hello,
we confirm this problems. We are working on them.
Thank you for this report,
Regards,
Kristian
confirmed fix for beta 5 now
Windows: Version 1809 Build 17763.557
Cinema4D Version:R 20.059
CPU: AMD Threadripper 1950x
GPU: Nvidia RTX 2080
GPU Version: 419.67
Thank you for the confirmation!