06-19-2019, 02:58 PM
just another not supported shader like vertex map - mograph colour shader.
Colour for smoke is set to get colour from colour channel which is a colourized mograph colour shader. Clones get these colours, but smoke sticks with the first clone´s colour ...
could circumnavigate the deformer not evaluated bug already reported by using an instance as you see here....
[ATTACHMENT NOT FOUND]
Colour for smoke is set to get colour from colour channel which is a colourized mograph colour shader. Clones get these colours, but smoke sticks with the first clone´s colour ...
could circumnavigate the deformer not evaluated bug already reported by using an instance as you see here....
[ATTACHMENT NOT FOUND]
Windows: Version 1809 Build 17763.557
Cinema4D Version:R 20.059
CPU: AMD Threadripper 1950x
GPU: Nvidia RTX 2080
GPU Version: 419.67
Cinema4D Version:R 20.059
CPU: AMD Threadripper 1950x
GPU: Nvidia RTX 2080
GPU Version: 419.67