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Picture Viewer vs Preview obvious difference
#1
There is a obvious difference that i think has to do with Scattering

Windows:
Version 10.0.18362 Build 18362

Cinema4D Version:
R19.068

CPU:
AMD Threadripper 1950x

GPU:
Gigabyte Gtx 1080ti

GPU Version:
25.21.14.1917

[Image: wcL0yKu.png]
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#2
https://imgur.com/a/U3aG7EY
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#3
Could it be a tonemapping issue?
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#4
Hello,

Yes, we can confirm that the multiple scattering will not be reproduced properly inside the gpu viewport.


Regards,
Kresimir Tkalcec
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#5
Im having similar issue. The overal look and quality on view port are diferent than rendered project. Its not good as i was spending oven an hour to tweak values and such to get to desire look but at the end when i render about 150frames it looks diferent.
semiastyFX!
http://www.behance.com/ktokarz

Working on:
Threadripper 1950x
RTX 2070
32gb DDR 4 Ram (3000Mhz)
2x M.2 drives
2x SSD drives
1 HDD

Cinema 4D R19.068
OS Windows 10 PRO
GPU DRIVERS 430.86 Nvidia Studio Drivers
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