Sitni Sati Forums
Picture Viewer vs Preview obvious difference - Printable Version

+- Sitni Sati Forums (https://forum.afterworks.com)
+-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4)
+--- Forum: FumeFX [C4D] (https://forum.afterworks.com/forumdisplay.php?fid=10)
+--- Thread: Picture Viewer vs Preview obvious difference (/showthread.php?tid=1905)



Picture Viewer vs Preview obvious difference - neon13 - 06-17-2019

There is a obvious difference that i think has to do with Scattering

Windows:
Version 10.0.18362 Build 18362

Cinema4D Version:
R19.068

CPU:
AMD Threadripper 1950x

GPU:
Gigabyte Gtx 1080ti

GPU Version:
25.21.14.1917

[Image: wcL0yKu.png]


Re: Picture Viewer vs Preview obvious difference - neon13 - 06-17-2019

https://imgur.com/a/U3aG7EY


Re: Picture Viewer vs Preview obvious difference - jayroth - 06-17-2019

Could it be a tonemapping issue?


Re: Picture Viewer vs Preview obvious difference - sitnisati - 06-18-2019

Hello,

Yes, we can confirm that the multiple scattering will not be reproduced properly inside the gpu viewport.


Regards,
Kresimir Tkalcec


Re: Picture Viewer vs Preview obvious difference - semiasty - 06-20-2019

Im having similar issue. The overal look and quality on view port are diferent than rendered project. Its not good as i was spending oven an hour to tweak values and such to get to desire look but at the end when i render about 150frames it looks diferent.