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Effector simulation steps bug?
#1
Hi everyone,

im not sure is it a bug or its not working the way i think...

So i have a simple scene ball breaking the wall, and i have effector that 'reads' the wall pieces velocity and multiply the fuel amount, etc...

but, when i change the simulation steps from 1 -> 2 or 3 there is no more emission from these wall pieces???

could anyone gimme some hints, i can share a scene...

best regards

cheers
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