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Vray - render passes
#1
Hi Smile ,

I'm new to FumeFX and need to render passes from Vray for maya.

After a bit of reading on the web. I can see I need to turn Vray to scanline rendering. However so far I can't see how to do this. Does anyone know?

I need to render the follow passes...

Zdepth
Normals
shadows


Thanks in advance ;-)
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