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Vray - render passes - Printable Version +- Sitni Sati Forums (https://forum.afterworks.com) +-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4) +--- Forum: FumeFX [maya] (https://forum.afterworks.com/forumdisplay.php?fid=19) +--- Thread: Vray - render passes (/showthread.php?tid=1549) |
Vray - render passes - johnjoe - 07-17-2014 Hi ,I'm new to FumeFX and need to render passes from Vray for maya. After a bit of reading on the web. I can see I need to turn Vray to scanline rendering. However so far I can't see how to do this. Does anyone know? I need to render the follow passes... Zdepth Normals shadows Thanks in advance ;-) Re: Vray - render passes - dagoose - 07-18-2014 Hey JohnJoe, as far as I know atm it is not possible to render elements/passes with the fumefx shader for vray. You could try to plug your fumefx .f3d caches in to the VRayVolumeGrid (vray 3.0 beta). But I think it is also not quiet there yet. You can't switch vray to scanline. It is a raytracer. I guess the scanline thing is meant for 3ds max (its native scanliner renderer). Greets Rico |