02-11-2014, 07:59 PM
Deep compositing support.
When you have multiple, overlapping fume grids and you want one effect to look
nested 'inside' another or 'impailed' by another the only easy option is to render all those grids all in one pass.
But this can have other other limitations.
Deep compositing channels provide a more flexible alternative to control all this in the comp. Its becoming and industry standard.
When you have multiple, overlapping fume grids and you want one effect to look
nested 'inside' another or 'impailed' by another the only easy option is to render all those grids all in one pass.
But this can have other other limitations.
Deep compositing channels provide a more flexible alternative to control all this in the comp. Its becoming and industry standard.

