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FumeFX 2.1 and finalRender
#1
I wanted to test finalRender with Fume and see that there is no light calculation and fume smoke renders with no lighting at all.
Scanline an Vray do precalculate the shadow map and renders like expected, finalRender does not!!!

do I miss something?

WinXPx64, MAX2011x64, fR R3 SE

regards,
Bandu

[EDIT]
ok, Kresimir told me FFX 2.1 works with fR 3.5 and not 3.0
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