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FumeFX 2.1 and finalRender - Printable Version

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+--- Thread: FumeFX 2.1 and finalRender (/showthread.php?tid=1082)



FumeFX 2.1 and finalRender - Bandu - 10-24-2010

I wanted to test finalRender with Fume and see that there is no light calculation and fume smoke renders with no lighting at all.
Scanline an Vray do precalculate the shadow map and renders like expected, finalRender does not!!!

do I miss something?

WinXPx64, MAX2011x64, fR R3 SE

regards,
Bandu

[EDIT]
ok, Kresimir told me FFX 2.1 works with fR 3.5 and not 3.0


Re: FumeFX 2.1 and finalRender - sitnisati - 10-26-2010

Hello,

FumeFX is built for finalRender 3.5 but since fR 3.5 is a bit late on the
release schedule, we will put back old fR code in FumeFX 2.1a update.

Kresimir


Re: FumeFX 2.1 and finalRender - Filip Kaczorek - 10-30-2010

Wow, does that mean in future we will be able to render Fume only with FR 3.5 or higher???


Re: FumeFX 2.1 and finalRender - sitnisati - 10-31-2010

No, you can render with older fR versdion, but fR 3.5 adds better integration and speed.

Kreso