06-21-2007, 05:15 PM
Hi,
you can probably split the look into two parts, geometry and material.
For the geometry, you will need the highest res grid detail (1024x1024) and also up the choppiness factor. You will probably also need to have a fairly detailed sea surface. You may also want to up the wind speed as well.
For the material, I tend to augment the standard DS generated foam maps with a blend material using real photos.
Hope that helps.
Cheers,
Steve
you can probably split the look into two parts, geometry and material.
For the geometry, you will need the highest res grid detail (1024x1024) and also up the choppiness factor. You will probably also need to have a fairly detailed sea surface. You may also want to up the wind speed as well.
For the material, I tend to augment the standard DS generated foam maps with a blend material using real photos.
Hope that helps.
Cheers,
Steve

