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Fire using tyflow
#5
(09-08-2023, 03:40 PM)KresimirĀ Tkalcec Wrote: Hello Fabrice,

What you actually need is more particles with smaller radius and you should gradually decrease fire amount as particle ages.
You can check our FumeFX 6 Flamethrower tutorial and use that idea to create flamethrower with FumeFX 5 and tF.

https://www.youtube.com/watch?v=9rl8ibppvBU
Hi Kresimir and thanks for the answer
but it still doesnt work at all here.

I watched the flamethrower tutorial and copied all the parameters in my setup.
It changed allmost nothing on the render
(I re-simed every step in order to check the difference but none appeared).
I also increased the particle number from 100 to 10 000 and decreased the final radius from 3 000 to 200
and still I have fireballs instead of any fire.

Is there any preset somewhere ?
because here I'm completely lost...

PS : I know the flame in the tuto is bigger than (wich is 5m long) but I guess I should see something changing...
   
-
Max 2021 + FumeFX 5.1.2 + RTX3090 + Redshift 3.0.30
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Messages In This Thread
Fire using tyflow - by Fabrice - 09-08-2023, 08:33 AM
RE: Fire using tyflow - by DoKorak - 09-08-2023, 08:54 AM
RE: Fire using tyflow - by Fabrice - 09-08-2023, 01:04 PM
RE: Fire using tyflow - by Kresimir Tkalcec - 09-08-2023, 03:40 PM
RE: Fire using tyflow - by Fabrice - 09-08-2023, 05:19 PM
RE: Fire using tyflow - by Kresimir Tkalcec - 09-08-2023, 05:33 PM
RE: Fire using tyflow - by Fabrice - 09-08-2023, 05:44 PM
RE: Fire using tyflow - by Kresimir Tkalcec - 09-08-2023, 05:58 PM
RE: Fire using tyflow - by Fabrice - 09-09-2023, 03:10 PM
RE: Fire using tyflow - by Kresimir Tkalcec - 09-11-2023, 09:10 AM

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