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Foam and wake from a pillar
#1
Hi All,
I'm trying to generate some reflected waves and foam from a pillar in the middle of a water surface. While I can obtain wakes and foam from a floating object (setting the physics etc.), I can't obtain anything from the pillar. I set the "object is unyielding" property, if I correctly understood that should generate the effects I need. Can anyone help me? Is there any sample file to look at?
Thanks in advance,

Enrico
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#2
Hello Enrico,

Unyielded objects can deflect/refract waves that were created by objects in dynamcs only (waves from a boat for example).
Sea waves are not affected as they're computed in a different way.

I hope this answers your question.

Regards,

Kresimir
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#3
Hi Kresimir,
thanks very much for your reply. Yes you answered my question, let's hope in the next version you'll add such a feature ;-)

Enrico
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#4
You're welcome.
I have that on a wishlist, but I'm quite sure that we won't be adding this option for DS 3.0.

Kresimir
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