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sea surface bump
#1
Kresimir,

I've been using Vray to render my DS sea surface and have come up with some rather pleasing results.

The only downside is that I have to use Max's standard noise procedurals to get the fine detail bumps (because I'm using a Vray material instead of the DS sea material) as opposed to using the special 'sea surface bump'.

Is there any chance of being able to apply the special 'sea surface bump' to my vray material through the bump channel?

Many thanks,

Rob.
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#2
Hello Rob,

At the moment that does not seem possible.
We will make SeaSurface materials more open for the next major release.

Regards,

Kresimir
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#3
Kresimir,

That's very good news for us vray users!

I know this is a silly question, but, when is the next major release due? (mid next year, end of next year?).

Rob.
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#4
New major release should be ready for Siggraph 2007, and released shortly afterwards.

Kresimir
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#5
Cool. Can't wait. 8)
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#6
Guess we'll have to wait...

8)
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