08-04-2021, 01:16 PM
hi
I have a VDB with wavelet data , how can I map these to Fume channels when loading the VDB into fume?
I can see smoke, velocity , color, but no wavelet options.
Also , when using WSM bend as render warp, the "bent" grid seems to lose detail, is fumefx "blurring/smoothing" the input while performing the "bend".
I expected a little loss, but it seems quite a lot
thanks
Harv
I have a VDB with wavelet data , how can I map these to Fume channels when loading the VDB into fume?
I can see smoke, velocity , color, but no wavelet options.
Also , when using WSM bend as render warp, the "bent" grid seems to lose detail, is fumefx "blurring/smoothing" the input while performing the "bend".
I expected a little loss, but it seems quite a lot
thanks
Harv