10-25-2006, 05:17 PM
I just purchased Dreamscape 2.5 so I once again am a newbie :-)
I see from the Terra Editor that the dst file format seems to be a grey scale Z reference where white is the highest point and black the lowest.
I create very accurate terrain from huge x,y,z (lidar) point clouds.
In order to edit them I capture a 16 bit version of the zbuffer and save it out in a 16bit png file and then use this to displace simple but huge poly plane. This gives me lots of control over "cut" and "Fill" land alterations.
Since Dreamscape doesnt import xyz ascii point clouds is there any way to create a dst file from my png's? That way I could use the Terrain editor.
I see from the Terra Editor that the dst file format seems to be a grey scale Z reference where white is the highest point and black the lowest.
I create very accurate terrain from huge x,y,z (lidar) point clouds.
In order to edit them I capture a 16 bit version of the zbuffer and save it out in a 16bit png file and then use this to displace simple but huge poly plane. This gives me lots of control over "cut" and "Fill" land alterations.
Since Dreamscape doesnt import xyz ascii point clouds is there any way to create a dst file from my png's? That way I could use the Terrain editor.

