07-09-2019, 10:54 AM
Hi,
The cameras "Film Offset" is not taken into account for the "GPU Viewport Preview".
As you can see in the screenshot, there is a camera offset of "20%", which leads to the preview not sitting on the fluid-source anymore.
Rendering is fine though, also the non-GPU-Preview.
.c4d file is attached.
The cameras "Film Offset" is not taken into account for the "GPU Viewport Preview".
As you can see in the screenshot, there is a camera offset of "20%", which leads to the preview not sitting on the fluid-source anymore.
Rendering is fine though, also the non-GPU-Preview.
.c4d file is attached.