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Suggestion on improving the quality
#1
Hello all,

I am working on a slow motion fire sim happens inside a car, which is pretty close to the camera.
and I am having a hard time to get a better detail in terms of the simulation and also to render.
I kept the units to real scale of the interior of the car.
the size of the grid is 425x275x651 with a spacing of 0.4
Sim size is 5080 Mb and Render size is 2177 Mb.

Once i did the sim, i used vray volume grid to render the cache and I noticed in the volume grid, the
resolution of the grid was around 74 million.
my workstation has 64 gigs of ram, So i could go a bit more the grid spacing.


But at the moment renders look low res. Is there any thing you guys could suggest when rendering really close to the camera.
Attached is the rendered image and you can see it looks quite low res.
any suggestion on how to get a better detail would be greatly appreciated. [ATTACHMENT NOT FOUND]
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#2
Hello,

Unfortunately, you cannot create more detail from what you already have (it's the same as working with low res images).

Regards,
Kresimir Tkalcec
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#3
Hey Kresimir
thanks for the reply.
I meant, any suggestions on improving the detail. how much can one push the grid spacing based on grid size ?
I was wondering how do explosions in films have such high level of detail !

Thanks
kishore
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#4
Hello,

You should look to have maximum voxel count along the rendered image width and height directions and less voxels along the image depth.
To add detail you can use wavelet turbulence or sharpening features of FumeFX 4.0 (however, be careful not to over use sharpening).


Regards,
Kresimir Tkalcec
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#5
Hi Kresimir,
Thanks for the info,
Yeah. i think your suggestion works, I reduced the depth of the gird and using another grid connected with n-sim for the rearpart. I might more detail through that.

Also I was wondering, when is the update soon for Fume 4.0 for Maya ?
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#6
Hello,

At this moment we're wrapping up installers.
FumeFX 4.0.2 for Maya will be released by the end of the week.

Regards,
Kresimir Tkalcec
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#7
Awesome, Looking forward for the release.
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