06-02-2016, 01:13 AM
I'm having two issues currently. The first is that my illumination maps don't seem to be saving to a file. When I check the cache folder the .fim file is not there and each render re-calculates the map.
But that brings me to the second issue. I can't be totally sure that it is re-calculating the maps because the calculating progress windows do no appear 90% of the time.
Any assistance with these issues is appreciated. I searched the forums earlier but couldn't find an answer.
EDIT: After checking my fim directory I discovered it was set to a different directory than my cache and wt_cache. I'm still having an issue with the calculation phase not showing and I find I need to manually rename my fim file in order for it to match the cached sim (I'm referencing a single cache over multiple frames using the out of range controls). If I don't rename my fim to the cache frame referenced, the illumination map recalculates for each scene frame, creating redundant data.
I do randomly get the "Loading Illumination Map" progress window and it seems to linger way longer than expected. The process is not much faster than re-calculating the illumination map for each frame. I would assume it should already have the map loaded in memory from the last frame anyway.
But that brings me to the second issue. I can't be totally sure that it is re-calculating the maps because the calculating progress windows do no appear 90% of the time.
Any assistance with these issues is appreciated. I searched the forums earlier but couldn't find an answer.
EDIT: After checking my fim directory I discovered it was set to a different directory than my cache and wt_cache. I'm still having an issue with the calculation phase not showing and I find I need to manually rename my fim file in order for it to match the cached sim (I'm referencing a single cache over multiple frames using the out of range controls). If I don't rename my fim to the cache frame referenced, the illumination map recalculates for each scene frame, creating redundant data.
I do randomly get the "Loading Illumination Map" progress window and it seems to linger way longer than expected. The process is not much faster than re-calculating the illumination map for each frame. I would assume it should already have the map loaded in memory from the last frame anyway.

