05-08-2015, 05:34 PM
Has anyone had any success in getting normalized 2d motion vectors to render out of Fume Maya? All I'm getting is a grey render of 0.5 0.5 0.5 (regular non-normalized 2d and 3d are rendering, so I think I have the rest of my settings correct)
In Max Fume it's possible to get normalized motion vectors by using the FusionWorks Renderer to make a FusionWorks Velocity pass. Unfortunately I'm limited to Maya at the moment.
I attached an image of what I'm trying to achieve (a friend made this in Max Fume.) What I'm looking to do is use motion vector data to help flow pixels between frames of an animated flip-book on a billboard sprite to make the transitions smoother.
Thanks for any help!
In Max Fume it's possible to get normalized motion vectors by using the FusionWorks Renderer to make a FusionWorks Velocity pass. Unfortunately I'm limited to Maya at the moment.
I attached an image of what I'm trying to achieve (a friend made this in Max Fume.) What I'm looking to do is use motion vector data to help flow pixels between frames of an animated flip-book on a billboard sprite to make the transitions smoother.
Thanks for any help!