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Object source with rotated grid sims velocity wrong
#1
If you make a object emitter, and rotate the grid by 45 degrees and move the object fast thru it, you can easily see that the velocity is not being generated correctly.. it will plume off 45 degrees in the original direction the grid came from before being rotated..

-john
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#2
Hi John,

Thanks for the bug report.
We will fix it in the next update.

Regards,

Kresimir Tkalcec
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