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Moton Blur
#1
Does motion blur work at all within a FumeFX container? I saw the post earlier about the adaptive grid, but that seems to only apply to the container moving around. I have a fast moving explosion in a container that would be nicer with some motion blur.

Thanks,
Karl
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#2
Hello Karl,

That would require mental ray to know what is the velocity of the FumeFX sample, and we're looking into a way to do that.

Thank you.

Kresimir Tkalcec
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