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primary visibility
#1
Hello, even with "primary visibilty" "off", the fumefx is still on my rendering.
In fact i'm trying to make a shadow pass, maybe i missed something.
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#2
My mistake, the primary visibility must be turn off on the "ffxMRVol", instead of the "fumeFX" node.
All work fine.
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#3
Thanks for the feedback and I'm glad that everything works fine.

Kresimir Tkalcec
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