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particle src and wavelet simulation
#1
I am emitting smoke from particle src and using wavelet add detailing.
It seems like when I run wavelet sim without particle flow turn off after the base sim with particle src turned on, it seems like it's calculating but dose not show anything on the preview window. however when I run wavelet sim with particle src turn on it's visible in the preview window but the memory goes up really high and super-slow.

Is it possible to run wavelet sim without particle src turn on if I already have base sim done with particle src turn on?

Thanks,
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#2
no I dont think so.
You need to keep your PFSource turned on.
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#3
Hello,

Sources has to be turned on for both sims - Default and Wavelet.

Kresimir
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