12-11-2013, 07:51 PM
I really miss the integration of scripting that is included in the Max version of fumeFX. It would be really nice be able to write a script to submit a scene to our farm after a simulation. Also, I used a trick with Max to get slow-motion explosions by exporting the cache at subframes. You can't do this with the Maya version, and the re-timing post processing is problematic for fast moving simulations.
Thanks,
Karl
Thanks,
Karl

