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Smoke opacity once it s cached
#1
Hi

I ve got a very long cached smoke trail and it needs to be rendered at different angles/cameras. The side and back works fine but hte one traveling forwards I am having issues of looking really thick at the end even tho the trail itself isn't thick.
As this is already cached and I want to avoid recaching, I tried playing around with the opacity ramp but that didn't seem to work.
Do you have any suggestions of how to apply a ramp in the opacity with the beginning of hte trail to be most visible and at the end to fade away?


Thanks
N
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