12-16-2016, 08:54 PM
2 ways around this.
Make fake normals using lights like this (yes this is in Max but same concept)
https://vimeo.com/84552099
or
Sim to vdb and use vray volume grid to create normals (it's also possible to sue motion blur and get zdepth with this too!!!!)
Unfortunately we have to create our own passes since it's not supported for some reason. You can make fake temp passes, seperate fire/smoke all through render layers and color changes. All manually of course
Make fake normals using lights like this (yes this is in Max but same concept)
https://vimeo.com/84552099
or
Sim to vdb and use vray volume grid to create normals (it's also possible to sue motion blur and get zdepth with this too!!!!)
Unfortunately we have to create our own passes since it's not supported for some reason. You can make fake temp passes, seperate fire/smoke all through render layers and color changes. All manually of course

