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Normalized 2d Motion Vectors
#6
Hello,

We gave this a try, but we are not sure it is works with user access to fb as when we render geometry with Normalized 2D Motion Vector, all the values are pretty much the same
regardless of the velocity direction or magnitude, but FumeFX is the same as in regular 2D motion vector.
Judging by the example output attached, we'd say that Maya does not support user frame buffer access for this pass.

We can try to get parameters from that render pass and try to match the math.

Thank you.

Regards,
Kresimir Tkalcec
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