09-19-2016, 10:55 AM
Hello,
You should look to have maximum voxel count along the rendered image width and height directions and less voxels along the image depth.
To add detail you can use wavelet turbulence or sharpening features of FumeFX 4.0 (however, be careful not to over use sharpening).
Regards,
Kresimir Tkalcec
You should look to have maximum voxel count along the rendered image width and height directions and less voxels along the image depth.
To add detail you can use wavelet turbulence or sharpening features of FumeFX 4.0 (however, be careful not to over use sharpening).
Regards,
Kresimir Tkalcec

