12-09-2015, 04:39 PM
I have to add another question. Is there a possibility to force the fume container to update?
The reason is, i am trying to sim via command line, it does work with the default and wavelet sim in one go, one after the other, but the post sim after does not find the wavelet files, instead it uses the default sim. If i send of the job again and the files are there when the job is started everything works as it should.
Is there a way to force the container to update? I hoped i could fix it by using -loadSim.
These are the commands i am running right now, in "Pre render mel":
setAttr("fumeFXShape1.cache_type") 0;
eval("fumeFXcmd -runSimulation 0 \"fumeFXShape1\";pause -sec 5");
setAttr("fumeFXShape1.cache_type") 1;setAttr("fumeFXShape1.cache_type") 0; eval("fumeFXcmd -runSimulation 2 \"fumeFXShape1\";pause -sec 5");
setAttr("fumeFXShape1.cache_type") 1; eval("fumeFXcmd -runSimulation 3 \"fumeFXShape1\";pause -sec 5");
It works as it should, just not the Post Sim.
Thanks
Radoslaw
The reason is, i am trying to sim via command line, it does work with the default and wavelet sim in one go, one after the other, but the post sim after does not find the wavelet files, instead it uses the default sim. If i send of the job again and the files are there when the job is started everything works as it should.
Is there a way to force the container to update? I hoped i could fix it by using -loadSim.
These are the commands i am running right now, in "Pre render mel":
setAttr("fumeFXShape1.cache_type") 0;
eval("fumeFXcmd -runSimulation 0 \"fumeFXShape1\";pause -sec 5");
setAttr("fumeFXShape1.cache_type") 1;setAttr("fumeFXShape1.cache_type") 0; eval("fumeFXcmd -runSimulation 2 \"fumeFXShape1\";pause -sec 5");
setAttr("fumeFXShape1.cache_type") 1; eval("fumeFXcmd -runSimulation 3 \"fumeFXShape1\";pause -sec 5");
It works as it should, just not the Post Sim.
Thanks
Radoslaw

