• 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
MAXScript Access to Cloud Layer Array and Localized Array
#4
Thanks!

I've got most of this groundwork done with a scripted geometry plugin to tie between the cloud layer and the cloud. Unfortunately until these functions are exposed, the process has to be that the user creates clouds in Dreamscape UI and then creates scene gizmos to attach to them manually. The process I am trying to accomplish is that the user simply adds the cloud layer to the scene and it automatically generates the appropriate cloud layer in DS and ties them together.

Same with the localized clouds.
Shawn Olson
USD Product Owner for 3ds Max & Maya @ Autodesk
Developer @ Wall Worm and Black Mesa
  Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)