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MAXScript Access to Cloud Layer Array and Localized Array
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Another feature request for this project: Add MAXScript access to creating/deleting Cloud Layers to the DreamScape atmosphere, as well as MAXScript access to creating/deleting localized clouts in each layer.

I've already built the gizmos for the layers but don't know any methods for adding cloud layers to the Dreamscape atmosphere programmatically.

If those functions are exposed, it will go a long way in adding a lot of artist usability in the tools I'm working on, which I will make available to the community.
Shawn Olson
USD Product Owner for 3ds Max & Maya @ Autodesk
Developer @ Wall Worm and Black Mesa
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