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Up, Up, and Away... From Voxel Source
#1
Greetings all,

Forgive me, I am still learning FumeFX.
I seem to have run into an interesting problem. All Mental Ray renders of FumeFX appear above and away from it initial source. I am trying to emit from particles and it seems to be simulating voxels just fine but in the render the flames appear way off.

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I am not sure what kind of information is needed but let me know and I will be happy to provide what I can.

PC Specs:
Win7 Pro
ASUS X79-DELUXE Mainboard
Intel Core i7 4930K
65GB DDR3-SDRAM
NVIDIA GeForce GTX 780 Ti
BEAU RUNNELS
Visual Effects Artist/Animator
TALLGRASSPICTURES
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