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ZDepth-Maya/mental ray FumeFX 3.5.3 HowTo requested.
#10
Hi there,

I've used the not so accurate solution of having an omni (no shadows) positioned at camera with the same falloff setting i would use in zdepth. It works with any type of render.

Cheers,

PS: I advise also to use facebook group ( https://www.facebook.com/groups/164868190323236/ ) since there are many active users there... always sharing etc
Rui Romano
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