01-30-2015, 05:07 PM
Hello,
I'm glad that I have helped.
Wavelet Turbulence tends to perturb fire and smoke so you might end up with chunks of fire. Maybe you could also change the result by tweaking the fire opacity ramp.
As for the systemscale, it's pretty much equivalent to altering the gravity parameter and at this moment, there is no access to it in Maya.
Regards,
Kresimir Tkalcec
I'm glad that I have helped.
Wavelet Turbulence tends to perturb fire and smoke so you might end up with chunks of fire. Maybe you could also change the result by tweaking the fire opacity ramp.
As for the systemscale, it's pretty much equivalent to altering the gravity parameter and at this moment, there is no access to it in Maya.
Regards,
Kresimir Tkalcec

