• 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Square pattern and stair-steping issue in Simulation
#5
Hello,

I have checked the scene and this stepping is normal and unavoidable because FumeFX uses voxels for simulation and your mesh source is slightly sloped.
You could maybe smooth it out a bit if you set the object source type from solid to volume.

As for the flickering. I will sim it and render to see what happens.

Thank you.

Regards,
Kresimir Tkalcec
  Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)