• 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
jump/stutter when retiming(slow down) a simulation
#2
Hello,

This can happen if you have burning fire and expansion, but with such a low time step, it is possible to have floating number errors that results in a little bit different results in 100 frames.

Regards,
Kresimir Tkalcec
  Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)