• 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
flicker in shadows cast by objects rendered in vray
#4
I am curious if this workaround helps you. It will mean a slower render however.

-Take your shadow light and duplicate it twice (so you have three lights).
-translate your duplicates just off the original-so you have an array of three (that resembles a traffic light).
-Now link to all three lights to the fume grid. You'll likely need to reduce all three lights to about a third of the original instensity so together they are as 'bright' as your original was.
-Render a sequence.

This has worked for me with non-Vray flicker issues. So I am curious if it helps? If it does
I was hoping it suggests what the core of the issue is and if it can be fixed in the plugin design for any render
(because i think they all get this issue from time-to-time).

ral
  Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)