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ZDepth-Maya/mental ray FumeFX 3.5.3 HowTo requested.
#9
I was able to load that version of the scene. I did get a warning about data loss-but it 'looks' functional as expected. I believe we are both reproing the same method. However with your scene too I am not getting the expected result in NUKE or imf_disp. I am getting those buffer chanels rendered. Its just they don't look as i expect them to look. Anyithing to do with fume is 'missing in action'. Only the geometry is there.

Now I am wondering if it is my maya/mr build (which won't upgrade until fall 2014 at the soonest).
We are using Maya 2013 x64 SP2 (Linux)-as best i can tell the mr version is 3.10.

Any way you can test for that?
Or is there anything I should do to your scene to 'get-it-to-work' besides?;
-make the cache output path local
-make the render output path local

Any hope?
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