04-04-2014, 02:07 PM
sitnisati Wrote:Hello,
It comes from 3ds max where default unit is inch.
This notice is more of a guidance to keep the size under the same order of magnitude as going in extremes could cause computational errors.
.systemScale is not exposed in Maya.
Regards,
Kresimir Tkalcec
Hi, I know the .systemScale is not a supported feature but can you tell us how to expose it in FumeFX for Maya? I have some very big scale explosion I need to work on and changing the turbulence values doesn't seem to give me the extra detail smoke of that size would show. Everything I find online that looks amazing in 3dsmax, they all use the system scale to give it that much detail.
Thanks.

