02-10-2014, 06:59 PM
I believe this is known with particle sources (and many of it's parameters). I think the next drop we get (for maya) will have it fixed.
There are several workarounds-but the easiest for me is to key the parameter in the 'Channel box' interface.
Once its keyed-its yours to do as you like. It seems to be the 'Attribute Editor' only that gets the bug from what i can see. So 'any other method' to set a keyframe works as expected.
There are several workarounds-but the easiest for me is to key the parameter in the 'Channel box' interface.
Once its keyed-its yours to do as you like. It seems to be the 'Attribute Editor' only that gets the bug from what i can see. So 'any other method' to set a keyframe works as expected.

