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FumeFX & Post Processing stutter
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I have run into an issue with a scene where I am trying to retime a smoke simulation and the resulting cache causes the animation to 'stutter'. I have searched and asked around and it seems to be hit or miss when it comes to solving this issue. The scene isn't anything special, just some rolling smoke with a constant timescale. Simulations steps are set to 1.0. I have tried retiming with values of 0.35, 0.4, and 0.5, and even starting the scene from scratch with no luck. I was wondering if there are any tricks that may help solving this issue.

Thank you
Joel LeLièvre
FX Generalist
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