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Alpha Channel for Fire & Smoke passes
#5
It would be hard to tweak just fire or smoke alpha in post as those two channels are usually completely mixed during rendering on the camera axis.
It's like you have 4 layers of smoke, then 6 layers of fire, 2 layers of smoke, etc.
So, if you'd have just opacity of fire that does not include smoke at all, how you can blend it in ?

Kresimir
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