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Dynamics Trouble
#1
I am having repeated issues with the Dynamics Daemon. I understand the object needs to be closed so I have resorted to using primitives such as spheres and boxes as the collider objects. Sometimes the objects work and sometimes they don't. Other times an object will work and then will stop working.

I am trying to create a convincing wake for a large ship that is 624' long. The ship is built to scale and I have tried several different proxy objects to represent the hull.


Thanks,

Bob Arvin
3dBob Productions
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