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Object Velocity bug
#1
Im working with objects travelling forward at speed with flames all over the object and it seems I need to set the object velocities of the deflector geometry and of the object sources from 1.0 to about 0.3 to get proper velocities. Otherwise the velocities seem to push way ahead of the motion.
Anyone else have this issue?

Also on a side note: having no maxscript access to the object properties in fume is very frustrating (Type and SpeedMul). Even multi selecting all the "O" objects in the list greys out all the options as well as the "Use" checkbox.
Jordan Walsh
VFX Technical Director

Showreel 2012
Check out my scripts on ScriptSpot!
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